Forest Fountain Boxed
Realistic, beautiful fountain.
Contains four different sizes ( L,M,S,SS) in a box.
- L 8m
- M 4.994m
- S 2.749m
- SS 0.934m
Touch a pillar will change a color of lighting (red, blue, green )
Full menu driven realistic sound.
Sound settings can be controlled from menu, by clicking a water:
- Volume
- 3D cutoff
- Playback (day, night or both )
- Access (owner or group )
Please see a picture below to getting know where to click :
5 prims each
No Mod/NoCopy/Transfer
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Menu Controls
Volume - Set a new volume level
3D Cut Off - Add or change 3D audible distance ranges to keep the sound effects inside or outside certain areas.
Playback - Set the playback style to Forever (default), Day Only, or Night Only.
Access - Set the control access to Owner (default) or Group. If set to Group and the object does not have a group set, access is considered “anyone”.
Volume
0 - Muted
1 - Minimum
10 - Maximum (default)
3D Cut-Offs
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All six directions have their own selectable cut-off distance. This function is perfect for keeping audio inside a room or specific level. It can also be used to keep sounds outside a building.
Directions - Top (up), North, Bottom (down), West, South, and East. The next menu will be displayed.
Restore - Reverts all six directions back to maximum (MAX).
Report - Displays the current settings for all six directions.
Distance Menu 1
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Select the audible distance. Choices are 1 to 10 meters.
Next - Displays the next page of options. (11 to 20 meters)
Back - Move back one menu.
Distance Menu 2
Select the audible distance. Choices are 11 to 20 meters.
Max - Reverts the selected distance back to the maximum distance.
Back - Returns to main menu.
Playback Style
Select your desired playback style.
Day Only - Audible effects play only during the SL day.
Night Only - Audible effects play only during the SL night.
Both - Audible effects play constantly day and night. (Default setting)
Access Control
Select Access Control
Owner - Only the owner can change sound settings. (default setting)
Group - Group members can change sound settings. Object must be associated to a group. If no group is set, access is open to anyone.